UX Designer - League of Legends Studios (League of Legends PC, Teamfight Tactics) at Riot Games
About the role
As a UX Designer, you will design and improve the player experience - the flow of player actions and choices, and the hierarchy of controls and features on all the screens our players see. Your analytical sense, player insight, and craft will help you and the team create in- and out-of-game experiences that delight millions of players around the world. In these roles you will report to the product’s UX Director. We have several exciting UX Design roles on the League of Legends and Teamfight Tac…
Interview process at Riot Games
General interview process (this company's specific loop isn't published - reach out if you have insider info).
- Recruiter phone screen - typically 20-40 min
- Technical screen - 1 coding problem or take-home; format varies by company
- Onsite / virtual loop - typically 4-6 rounds over 2-3 weeks; exact split of coding, systems design, and behavioral varies by role and location
Platforms used: unknown — MiPrep tested compatible with major platforms
How to prepare
MiPrep helps you rehearse the specific cadence and question types Riot Games interviewers score on. Upload your resume and this job description; MiPrep generates a rehearsed answer set in your voice from your own projects.