Principal Software Engineer - League of Legends , UI Tooling at Riot Games
About the role
Riot engineers bring deep knowledge of specific technical areas but also value the opportunity to work in many broader domains. As a Software Engineer, you'll work with both new and current technology, creating creative solutions to overcome high-volume obstacles and to bring player value. As a Principal Software Engineer on the UI Tooling team , you will develop against the foundations of the UI frameworks and authoring tools used to build experiences for League of Legends. The scope of this p…
Interview process at Riot Games
General interview process (this company's specific loop isn't published - reach out if you have insider info).
- Recruiter phone screen - typically 20-40 min
- Technical screen - 1 coding problem or take-home; format varies by company
- Onsite / virtual loop - typically 4-6 rounds over 2-3 weeks; exact split of coding, systems design, and behavioral varies by role and location
Platforms used: unknown — MiPrep tested compatible with major platforms
How to prepare
MiPrep helps you rehearse the specific cadence and question types Riot Games interviewers score on. Upload your resume and this job description; MiPrep generates a rehearsed answer set in your voice from your own projects.